Resources
Guides
Substantive articles on vector data for AI.
- 01What is SVG training data?Text, paths, geometry, layout and metadata: what a vector file carries that a bitmap cannot.
- 02SVG vs raster for visual AI: what pixels throw awayA single poster compared as PNG and as SVG, field by field.
- 03Why every public SVG dataset is icons, and what that costs a modelSVG-Stack, MMSVG-2M, SVGX and SAgoge side by side with their licences.
- 04How to train a text-to-SVG modelData, normalisation, tokenisation and the evaluation metrics buyers actually run.
- 05Building a layout dataset from editable design filesFrom live text nodes to bounding boxes, roles and z-order.
- 06How to evaluate an SVG dataset before you license itValidity, render consistency, duplicate rate, text editability and provenance.
- 07Floor-plan datasets for architecture AIRPLAN, LIFULL, CubiCasa5K, ResPlan and what none of them include.
- 08Commercial licensing for AI training dataThe clauses that matter: permitted use, derivative models, reconstruction, indemnity.
- 09How SVGZO validates and deduplicates 3.3M vector filesresvg, structural hashes, perceptual hashes and the thresholds we publish.
- 10Documenting training data for the EU AI ActWhat the training-summary template asks and what a dataset vendor should hand over.